I was wondering if it is possible to negate and separate typical Roblox building objects (Block, sphere, cylinder, etc) programmatically. I have searched almost everywhere for a little hint to be pointed to the right direction. I looked at the Wiki which didn't help much, i watched youtube videos hoping they tipped their toes into this topic, i even looked through the Object Browser in Roblox Studio now i knew that people have made CSG Plugins to make amazing things, but that only works in studio (as far as i know). How can i accomplish that but only using code when the game runs? I just need to be pointed to the right direction, thank you all in advance.
So after extensive research, i found that it is not possible. It is only possible through a plugin or the command bar. Dang it. Sources: ScriptingHelpers, Wiki, Roblox Forum