I get no error and the part does not get cloned into all players character.
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Char) local RS = game.ReplicatedStorage local Part = RS:WaitForChild("DisplayOverHead") local Head = Char:WaitForChild("Head") Part:Clone().Parent = Char end) end)
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Char) local RS = game.ReplicatedStorage local Part = RS:WaitForChild("DisplayOverHead") Part:Clone().Parent = Char.Head end) end)
Maybe this might help you, but I am not sure, maybe you need to weld.