I have a script in ServerScriptStorage which creates some parts in the workspace.
When I hit Play or Run, they do show up correctly. They are not anchored.
However, they don't fall. If I move them just a little bit while in Play Solo mode, though, they do immediately fall to the ground when I let go of the tool.
local body = Instance.new("Part", workspace) body.Size=Vector3.new(3,1,10) body.CFrame=CFrame.new(0,5,0)
So the question is, why don't they fall when I play the place? It seems like they are not really there, the same way a normal brick that I created directly would be, which would fall naturally.
This does look like a bug with Roblox but this Is how I got around it:-
body = Instance.new("Part", game:GetService('Workspace')) body.Shape = Enum.PartType.Ball body.Shape = Enum.PartType.Block body.Size=Vector3.new(3,1,10) body.CFrame=CFrame.new(10,10,10)
Hope this helps