I am making a test datastore but I have some issues, I am not sure how to fix em, nor what to stick in their place.
game.Players.PlayerAdded:connect(function(player) local PDataStore = game:GetService("DataStoreService"):GetDataStore(player.UserID) PDataStore:SetAsync("Money", 50) player.PlayerGui.ScreenGui.TextBox.Text = Variant GlobalDataStore:GetAsync( string "Money" ) end)
What do I add to the Variant? I don't know what to define it with, Also, my datastore isn't global, its one datastore per person, I also got a blue line uder string "Money"
:GetAsync() is a method, which you use on the DataStore that you got on line 2. 'Variant' and 'string' are data types, which you don't include in the actual script. I recommend reading the wiki for more examples, you can find the page here.
game.Players.PlayerAdded:connect(function(player) local PDataStore = game:GetService("DataStoreService"):GetDataStore(player.UserID) PDataStore:SetAsync("Money", 50) local money = PDataStore:GetAsync("Money") player.PlayerGui.ScreenGui.TextBox.Text = money --// I'd recommend doing GUI stuff client side, but it's up to you. end)
Hope this helped.