I'm trying to make a module for my prison, but when ever I try to request it, I get the error of,
requested module experienced an error while loading
My request script
require(434418787) _PrisonServices.AssignTeam(game.Players.PlayerAdded,"New yeller")
My module named MainModule
local _PrisonServices = {} local authorisedServers = { [431532864] = true; } if authorisedServers[game.PlaceId] then local children = script:GetChildren() script = Instance.new("ModuleScript") for _, child in pairs(children) do child.Parent = script end script = nil --Teaming Services function _PrisonServices.AssignTeam(player,teamColor) if game.Players:FindFirstChild(player) ~= nil then player.TeamColor = BrickColor.new(teamColor) player.Character.Humanoid.Health = 0 elseif player.Character ~= nil then player.TeamColor = BrickColor.new(teamColor) player.Character.Humanoid.Health = 0 end end --Admin Services --TBA --Control Services --TBA return _PrisonServices else Msg = Instance.new("Message",workspace) Msg.Text = "You have not paid for this service. Please contact TheHospitalDev to purchase" repeat warn'You have not paid for this service' wait(5) until authorisedServers == 0 end
Any help is appreciated.
Your server script.
if game:GetService("RunService"):IsStudio() then -- I added this in in case someone gets mad for the module erroring. error("[Module-Teaming]: Your in studio, the module may error! Although it won't in a game server!") end local Module =require(434418787) -- You needed to make the module a variable. Module:AssignTeam(game.Players.PlayerAdded, "New yeller") -- And your old module function was not correct.
And your now fixed module..
local _PrisonServices ={} local authorisedServers ={ [431532864]=true; } local Enabled =false if authorisedServers[game.PlaceId] then Enabled = true else Enabled = false end function _PrisonServices:AssignTeam(player, teamColor) if Enabled then if game.Players:FindFirstChild(tostring(player),true) ~= nil then player.TeamColor = BrickColor.new(teamColor) player.Character.Humanoid.Health = 0 else warn("Unable to find user") end else local Msg = Instance.new("Hint",workspace) -- Hint instance is less annoying then a Message. Msg.Text = "You have not paid for this service. Please contact TheHospitalDev to purchase" repeat warn'You have not paid for this service' wait(5) until potato -- Yolo it end end script.Parent = nil return(_PrisonServices ) -- You needed to return this table. All modules require it.