I put a button (local Button) on a brick and its supposed to open a frame (Frame) on the screen when pressed (and vise versa, if its already open) All the objects are present in the Workspace and the frame (Frame) is already preset to not visible.
local Button = script.Parent.SurfaceGui.Change.ChangeButton Frame = script.Parent.Parent.RollingChair.Seat.ScreenGui.Frame.Visible function onClick() if Frame.Visible == false then Frame.Visible = true elseif Frame.Visible == true then Frame.Visible = false end end Button.MouseButton1Click:connect(onClick)
Note: You must be sitting in the Seat in order to see the frame on the ScreenGui.
When I'm sitting on the seat and press the button (local Button), the frame on the ScreenGui does not become visible.
(Below is the script in the seat to activate the ScreenGui that contains the frame.
a = script.Parent.ScreenGui function onChildAdded(child) if child.Name == "SeatWeld" then if child.Part1.Name == "HumanoidRootPart" then local player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player ~= nil then a.Parent = player.PlayerGui a.Bus.Value = script.Parent.Parent.Parent end end end end function onChildRemoved(child) if child.Name == "SeatWeld" then if a ~= nil then a.Parent = script.Parent end end end script.Parent.ChildAdded:connect(onChildAdded) script.Parent.ChildRemoved:connect(onChildRemoved)