Ok, so here problem. This script for some button. And this script creating "IntValue". This "IntValue" have name with item id and a value with amount of item. Here "id"'s list: Basic Conveyor - id:1 Basic Furnace - id:2 Basic Iron Mine - id:3 Large Ore Upgrader - id:4 . This script creating "IntValue" with name like: "1" - its a id(mean Basic Conveyor), with a value like "1" - its a amount of item, into folder with items (ex: Player1's items). Here a script:
local object = game.ReplicatedStorage local localplayer = game.Players.LocalPlayer local folder = localplayer.Items script.Parent.Parent.TextButton.MouseButton1Down:connect(function() for i, items in pairs(object:GetChildren()) do local addeditem = Instance.new("IntValue") addeditem.Name = items[1].Value addeditem.Value = addeditem.Value + 1 addeditem.parent = folder end end)