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How do I make it so I can have a custom model as the player?

Asked by 8 years ago

I made an R15 model of the Skeleton package using MeshParts, and I have it all rigged and ready with the R15 Animate scripts and stuff. How do I make it so that the player spawns as the R15 Skeleton model that I made?

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player.Character = model theCJarmy7 1293 — 8y
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added that into a script but didn't work. (script: player.Character = R15Skeleton) jesse0135 5 — 8y

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