This skill may help me adapt and understand scripting when I read other people's script. Let's start with this script this website helped me write a while back
local Player = script.Parent.Parent.Parent.Parent.Character.Humanoid local DeathScreen = script.Parent Player.Died:connect(function() wait(2.5) for transparency = 1, 0, -0.1 do wait (.1) DeathScreen.BackgroundTransparency = transparency end end)
I know that when a player dies, the GUI will fade to opaque. However, what I DON'T understand and want to tweak is
for transparency = 1, 0, -0.1 do wait (.1) DeathScreen.BackgroundTransparency = transparency
I know this does the fading, but I want to tweak it to make it smoother, but I don't know what they heck it's doing (fading, obviously. But I want to know where the fading is happening , if you know what I mean)
I found out where and how to make the transition smoother. I just changed the wait time to 0.01