By this I mean, is there a way you can view the in-sound volume (as in, the audio volume levels, not the Sound Volume property). My reason for wanting this is because I want to make some GUIS move to the beat of the currently playing audio.
How would you go about doing this? Any suggestions?
Thank you!
~TDP
You can't
Sad face
Roblox currently doesn't offer any API for getting the current volume of a sound as it is playing, and only offers the Volume
property for changing the relative volume of it. 'Tis a crying shame.