And if not, are there any methods to make it so?
----Player has been defined before in this script scenario local Lo_Var = Player.Status.Value
No, you can't.
The LocalScript
saves the value, and basically turns it into a static value.
To remedy this, us the .Changed
event:
local val = Player.Status local Lo_Var = val.Value val.Changed:connect(function() Lo_Var = val.Value end)
Hope I helped!
~TDP