Is there a way to make something work mechanically/by the laws of ROBLOX physics? For example, a balisong knife? I've already tired to make a balisong, the pins and rotation holes, but when I play-test it, they clip through each other. I've made sure that all the parts are unanchored and that they can collide. Is there a script?
You could simulate physics using welds and cframes, although this has a tendency to be quite jumpy and can be very complex to do, however you avoid all the problems of clipping (so long as your code is correct).