Hello! i'm currently developing a game it is been really good so far and i came up a problem that i can not solve by my own i'm planing to make like a Touch event and clone's the gui and transfer the parent it into the specific player that who touched it.
What i did is i transfer the GUI to the specific player to their PlayerGui and it Works! but the problem is when the player tries to reset their character the gui will be automatically deleted? and i don't want the brick to be touch constantly to get the Gui..
db = false script.Parent.Touched:connect(function(player) if db == false then db = true local gui = script.Parent.ScreenGui:Clone() gui.Parent = game.Players:FindFirstChild(player.Parent.Name).PlayerGui wait(5) db = false end end)
if anyone can describe it on how to do it? it would be really greatful! thanks!
~ Angie
Under PlayerGui there is a property called "ResetPlayerGuiOnRespawn" set that to false and the Player will forever keep their Gui.
This is not 'Scripting Requesters', we only help with code not working. We will not make a script for you, but we can fix scripts that don't work.