This script is supposed to detect when a value inside the player becomes true, and then play a sound. However, the script does nothing, and output gave me nothing.
Can someone please help me?
Here's the script:
local Player = script.Parent.Parent.Parent local PlayerGui = Player:WaitForChild("PlayerGui") local Thingy = PlayerGui.Notifications:WaitForChild(script.Parent.Name) while wait(0.1) do if Thingy.Value == true then script.Parent:Play() Thingy.Value = false end end