I can't find the error in this script. It's supposed to generate random maps and teleport people to them using a block called "Tele Brick" which is placed within each map, but nothing happens. These maps are also all placed in lighting, by the way.
Intermission = 10 PlayTime = 90 while true do wait(Intermission) Maps = (math.random(1,2) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if Maps == 1 then Message = game.Players.LocalPlayer.PlayerGui.Output.Message Message.Text = "Map: Cobblestone Obby, by Miike0" wait(5) Message.Text = "Loading Map." wait(.5) Message.Text = "Loading Map.." wait(.5) Message.Text = "Loading Map..." wait(.5) Message.Text = "Loading Map." wait(.1) Message.Text = "Teleporting Players" wait(.5) map = game.Lighting:FindFirstChild("Cobblestone Obby"):Clone() map.Parent = game.Workspace map.Name = "Map" map:MakeJoints() target = game.Workspace.Map["Tele Brick"] for i, v in pairs(game.Players:GetChildren()) do v.Character.Torso.CFrame = target.CFrame + Vector3.new(0,4,0) Message.Text = "Good luck!" wait(2) Message.Transparency = 1 end wait(90) Message.Transparency = .2 game.Workspace.Map:remove() end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if Maps == 2 then Message = game.Players.LocalPlayer.PlayerGui.Output.Message Message.Text = "Map: Bonus Obby, by Miike0" wait(5) Message.Text = "Loading Map." wait(.5) Message.Text = "Loading Map.." wait(.5) Message.Text = "Loading Map..." wait(.5) Message.Text = "Loading Map." wait(.1) Message.Text = "Teleporting Players" wait(.5) map = game.Lighting:FindFirstChild("Bonus Obby"):Clone() map.Parent = game.Workspace map.Name = "Map" map:MakeJoints() target = game.Workspace.Map["Tele Brick"] for i, v in pairs(game.Players:GetChildren()) do v.Character.Torso.CFrame = target.CFrame + Vector3.new(0,4,0) Message.Text = "Good luck!" wait(2) Message.Transparency = 1 end wait(90) Message.Transparency = .2 game.Workspace.Map:remove() end