I don't know what this means
wait(5) game.Player.PlayerAdded:connect(function(Player) local stats = Instance.new("IntValue", Player) stats.Name = "stats" local Hat = Instance.new("NumberValue", stats) Hat.Name = "Hat" local Shirt = Instance.new("NumberValue", stats) Shirt.Name = "Shirt" local Pants = Instance.new("NumberValue", stats) Pants.Name = "Pants" wait() Hat.Value = math.random(1,5) Shirt.Value = math.random(1,5) Pants.Value = math.random(1,5) if Hat.Value == 1 then local Hat1 = game.ServerStorage.Hair:findFirstChild("Hair1") local Hat1Clone = Hat1:clone() Hat1Clone.Parent = Player elseif Hat.Value == 2 then local Hat2 = game.ServerStorage.Hair:findFirstChild("Hair2") local Hair2Clone = Hat2:clone() Hair2Clone.Parent = Player elseif Hat.Value == 3 then local Hat3 = game.ServerStorage.Hair:findFirstChild("Hair3") local Hair3Clone = Hat3:clone() Hair3Clone.Parent = Player elseif Hat.Value == 4 then local Hat4 = game.ServerStorage.Hair:findFirstChild("Hair4") local Hair4Clone = Hat4:clone() Hair4Clone.Parent = Player elseif Hat.Value == 5 then local Hat5 = game.ServerStorage.Hair:findFirstChild("Hair5") local Hair5Clone = Hat5:clone() Hair5Clone.Parent = Player end if Shirt.Value == 1 then local Shirt1 = game.ServerStorage.Shirt:findFirstChild("Shirt1") local Shirt1Clone = Shirt1:clone() Shirt1Clone.Parent = Player elseif Shirt.value == 2 then local Shirt2 = game.ServerStorage.Shirt:findFirstChild("Shirt2") local Shirt2Clone = Shirt2:clone() Shirt2Clone.Parent = Player elseif Shirt.value == 3 then local Shirt3 = game.ServerStorage.Shirt:findFirstChild("Shirt3") local Shirt3Clone = Shirt3:clone() Shirt3Clone.Parent = Player elseif Shirt.value == 4 then local Shirt4 = game.ServerStorage.Shirt:findFirstChild("Shirt4") local Shirt4Clone = Shirt4:clone() Shirt4Clone.Parent = Player elseif Shirt.value == 5 then local Shirt5 = game.ServerStorage.Shirt:findFirstChild("Shirt5") local Shirt5Clone = Shirt5:clone() Shirt5Clone.Parent = Player end end)