Before We begin here are some things you should know the Heirarchy
Problem: The following script does everything it is saposed to do, but when the part if following the mouse, and when I finally place it, it does not place right It looks like this , although i want to be placed like this , Also if i leave the mouse still while I'm in placing mode, the item will get closer and closer
Script
local cam = game.Workspace.CurrentCamera local Item = game.ReplicatedStorage.Building.Walls.WoodenWall local player = game.Players.LocalPlayer local mouse = player:GetMouse() local enabled = script.Parent.Enabled local amount = script.Parent.Amount local Placing = false script.Parent.MouseButton1Down:connect(function() if enabled.Value == true then enabled.Value = false elseif enabled.Value == false then enabled.Value = true end if Placing == true then local Item2 = cam:WaitForChild('WoodenWall') local Torso = game.Workspace:WaitForChild(player.Name).Torso local mag = (Item2.Position - Torso.Position).magnitude print(mag) if mag <= 40 then Item2:WaitForChild('bob'):remove() Item2.Parent = game.Workspace Item2.CFrame = mouse.Hit + Vector3.new(0, 50, 0) Item2.CanCollide = true Placing = false enabled.Value = false amount.Value = amount.Value - 1 end end end) script.Parent.MouseButton2Down:connect(function() if enabled.Value == true and amount.Value >= 1 then local Item2 = Item:Clone() Item2.Parent = cam local selectionBox = Instance.new("SelectionBox",Item2) --We set its parent, but not where it's going to overlay selectionBox.Adornee = Item2 selectionBox.Name = 'bob' selectionBox.Color = BrickColor.new("Lime green") Placing = true repeat wait(.1) Item2.CFrame = mouse.Hit until enabled.Value == false or amount.Value < 1 end end)
Change line 25 to mouse.Hit.p, which returns position only. mouse.Hit is a CFrame and CFrame has rotation values included.
The reason the part gets closer when you leave it still is because it's pointing at the object and it is moving to the mouse's position. You'd need to set the mouse's target filter to the model you're wanting to place