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How to make ChatMakeSystemMessage visible for all players?

Asked by 8 years ago
wait()
local player=game.Players.LocalPlayer
local rank = "[General]" --Example
local name = player.Name
local dev = "[DEV]"

player.Chatted:connect(function(msg)
        game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
            Text = rank..string.sub(msg,6,#msg);
            Font = Enum.Font.ArialBold;
            FontSize = Enum.FontSize.Size18;
        })
end)

When someone talks, "[General]" appears above their name, but it isn't visible for other players, why? Help, and thanks!

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Answered by 8 years ago

I actually asked this question a while back, looking for an answer because I just couldn't figure out how to do this. Fortunately, someone by the name M39a9am3R wrote a very detailed answer explaining how to do this. I hope it helps :) https://scriptinghelpers.org/questions/29005/using-setcore-in-the-server

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