I have inserted the "US Military Top Secret Experimental Jetpack" gear from the catalog into the StarterGear but when I am flying in the air, my character turns to the left or right and then glitches out and he keeps turning left to right real quickly. There is an animation called "standstill". I will post parts of the code since there is over 200 lines.
Here is the first part of it:
local Tool = script.Parent --print(Tool) --while Tool == nil do -- Tool = script.Parent -- wait(.5) --end local mass = 0 local player = nil local equalizingForce = 236 / 1.2 -- amount of force required to levitate a mass local gravity = .75 -- things float at > 1 local moving = false local maxFuel = 1000 while Tool == nil do Tool = script.Parent wait(.5) end local currfuel = Tool:FindFirstChild("CurrFuel") while currfuel == nil do Tool = script.Parent currfuel = Tool:FindFirstChild("CurrFuel") wait(.5) end local fuel = Tool.CurrFuel.Value local gui = nil local anim = nil local jetPack = nil local regen = false
Here is when it first has the animation:
function onEquippedLocal(mouse) player = Tool.Parent while player.Name == "Backpack" do player = Tool.Parent wait(.5) end equipPack() mass = recursiveGetLift(player) force.P = mass * 10 force.maxForce = Vector3.new(0,force.P,0) mouse.Button1Down:connect(thrust) mouse.Button1Up:connect(cutEngine) cam = game.Workspace.CurrentCamera anim = player.Humanoid:LoadAnimation(Tool.standstill) anim:Play() gui = Tool.FuelGui:clone() updateGUI() gui.Parent = game.Players:GetPlayerFromCharacter(player).PlayerGui regen = true regenFuel() end