local passId = 396490188 function isAuthenticated(player) return game:GetService("MarketplaceService"):PlayerOwnsAsset(player, passId) end game.Players.PlayerAdded:connect(function(plr) if isAuthenticated(plr) then print(plr.Name .. " has bought the game pass with id " .. passId) end function ontouch() game:GetService("TeleportService").CustomizedTeleportUI = true local teleportService = game:GetService("TeleportService") local otherPlaceId = 215389447 local button = script.Parent local loadingScreen = script.Parent.Parent local player = game.Players.LocalPlayer button.MouseButton1Down:connect(function() game:GetService("TeleportService"):Teleport(otherPlaceId, player) loadingScreen.Visible = true for i = 1, 0, -.05 do loadingScreen.BackgroundTransparency = i wait() end loadingScreen.BackgroundTransparency = 0
Thanks for answering! The goal of the script is to see if you have the game pass and if you do teleport you to another part of the universe. I tested the script out ingame and when I touched the part that was suppose to do that It wasn't doing it and I can't spot anything wrong with this script so I came to you guys for help, again thanks! :)
You were missing a lot.
The below script should teleport the player when they touch a brick and if they have the gamepass.
-- script in part in workspace local passId = 396490188 local teleportService = game:GetService("TeleportService") local otherPlaceId = 215389447 --^ variables function isAuthenticated(player) --gets activated later return game:GetService("MarketplaceService"):PlayerOwnsAsset(player, passId)--checks for player gamepass end script.Parent.Touched:connect(function(part) -- tocuhed event if not part.Parent:FindFirstChild("Humanoid") then return end local plr = game.Players:GetPlayerFromCharacter(part.Parent)-- get player if not plr then return end if isAuthenticated(plr) then--check gamepass game:GetService("TeleportService").CustomizedTeleportUI = true teleportService:Teleport(otherPlaceId, plr)--teleport end end)
Here's some links to help in the future,
I hope I helped!
Good Luck!