So locally, when a player joins the game, after 10 seconds a sound plays once? I'm not good at this sort of thing...
This will play the sound after 10 seconds from a player joining the server.
1 | function sound() |
2 | local Sound = Workspace.Part --Make sure you change the" Workspace.Sound" to the position of your Sound |
3 | wait( 10 ) |
4 | Sound:Play() |
5 | Players.PlayerAdded:connect(sound) |