I am trying to have a script detect if something is Nil, and if it is, it'll just give the player a copy of the Loaded bool but it's giving me the error "Loaded is not a valid member of Player" and not going through the rest of the script. Any idea why?
local player = game.Players.LocalPlayer local loaded = script.Loaded if player.loaded == nil then script.Loaded:Clone().Parent = player end if player.Loaded == true then player.PlayerGui.Music.MusicPanel.Visible = true player.PlayerGui.PlayButton.PlayPanel.Visible = true end