I just want an example because this doesn't work
game:GetService("RunService"):BindToRenderStep(function() Running = true end) while true do If Running == false then game:GetService("RunService"):UnBindToRenderStep(function() Running = nil end end
local function onRenderStep() local subjectPosition = cameraSubject.Torso.CFrame local cameraPosition = game.Workspace.Klamman.Torso.CFrame + offset camera:Interpolate(cameraPosition, subjectPosition, 1) end runService:BindToRenderStep("Camera", Enum.RenderPriority.Camera.Value, onRenderStep)