heres what I did and I cant get it to change the mesh of the part I tried to get it to make a mesh for the part and change it to the mesh seen down below and it keeps popping up error in studio and I don't understand it...
wait(2) workspace:WaitForChild("PartStorage") deb = true script.Parent.Clicker.ClickDetector.MouseClick:connect(function(wat) if deb == true then deb = false local part = Instance.new("Part",workspace.PartStorage) part.BrickColor=script.Parent.Parent.Parent.DropColor.Value part.Material=script.Parent.Parent.Parent.MaterialValue.Value add.MeshId = "19040337" local cash = Instance.new("IntValue",part) cash.Name = "Cash" cash.Value = 1 -- How much the drops are worth part.CFrame = script.Parent.Drop.CFrame - Vector3.new(0,1.3,0) part.FormFactor = "Custom" part.Size=Vector3.new(1, 1, 1) -- Size of the drops part.TopSurface = "Smooth" part.BottomSurface = "Smooth" game.Debris:AddItem(part,20) -- How long until the drops expire wait(.15) deb = true end end)
You're not adding a mesh to the part, and I wasn't aware there was a method 'add' for anything.
But I've been proven wrong before.
Anyways try changing add.MeshId = "19040337"
to
local mesh = Instance.new("SpecialMesh") mesh.MeshId = 19040337 mesh.Parent = part