I want to make a object (tool) that will simply follow the cursor, also how could I make the camera follow the cursor?
Any help would be appreciated
Thanks,
Exsius,
I believe this would work:
Supposing the tool is welded:
local Target = (Cam.CoordinateFrame * CFrame.new(0, 0, -100)).p RightArmWeld.C1=((CFrame.new(User.Head.CFrame.p, Target) - User.Head.CFrame.p):inverse()) * (User.Head.CFrame - User.Head.Position)