I'm trying to remove footstep sounds in a game I'm working on but I have no idea how.
This script will set the running sound to 0, it does not remove the sound.
Character sounds can be found in the character model under ->Head.
This is just an example script so pls just use it as a reference as I do not know your game design so there may be better ways.
function plrAdd(plr) print("player Added") plr.CharacterAdded:connect(charAdd) -- connects a character added event to the player end function charAdd(char) print("Character Added") setSoundvolume(char) -- function to set sound volume end function setSoundvolume(char) local sound = char:WaitForChild("Head"):WaitForChild("Running") -- waits for the characters running sounnd sound.Volume = 0 -- sets sound to 0 end game.Players.PlayerAdded:connect(plrAdd) -- connects a player added event to the players
Hope this helps.