So, I'm making a light the will follow the day/night cycle. Turns on at 6 AM, turns off at 6 PM. However, whenever it reaches 6 PM, the code will stop and say the following:
22:09:47.594 - Pointlight is not a valid member of Part 22:09:47.595 - Script 'ServerScriptService.Script', Line 12 22:09:47.596 - Stack End
lightPart = game.Workspace.LightPart minutesAfterMidnight = 0 while true do minutesAfterMidnight = minutesAfterMidnight + 10 game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight) wait(.1) if game.Lighting:GetMinutesAfterMidnight() == 18 * 60 then lightPart.Material = Enum.Material.Neon lightPart.Pointlight.Enabled = true end if game.Lighting:GetMinutesAfterMidnight() == 6 * 60 then lightPart.Material = Enum.Material.Plastic lightPart.PointLight.Enabled = false end end
It says line 12, but in this block of code, it's line 10. I don't see anywhere where this error could have occurred. Help is appreciated. Thanks.
I believe you forgot to capitalize the L in your PointLight on Line 10 :D
I Don't know if this solves your problem, but
lightPart = game.Workspace:WaitForChild('LightPart') -- Used a better method, than just 'workspace.LightPart' which is 'WaitForChild' which waits until the object is found Light = lightPart:WaitForChild('PointLight') -- Used to wait until PointLight is found minutesAfterMidnight = 0 while true do minutesAfterMidnight = minutesAfterMidnight + 10 game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight) wait(.1) if game.Lighting:GetMinutesAfterMidnight() == 18 * 60 then lightPart.Material = Enum.Material.Neon Light.Enabled = true end if game.Lighting:GetMinutesAfterMidnight() == 6 * 60 then lightPart.Material = Enum.Material.Plastic Light.Enabled = false end end