A lot of you guys will probably say: "Just don't mind, there will always be Exploiters." Ok, that is true, but having something is always better than nothing.
Most Exploiters use ArtMoney, Nopde Engine or a DLL Injector.
My game is FE (FilteringEnabled) and I always have LoadStringEnabled turned off. But they can of course still Exploit Client-Sided.
Of course most exploits don't stand a chance with FilteringEnabled turned on. But I just want to get rid of those Client-Sided Exploiters.
Some people say that this works against DLL Exploits:
-- LocalScript in StarterPack. local Selection = game:GetService("Selection") local Plr = game:GetService("Players").LocalPlayer Selection.SelectionChanged:connect(function() Plr:Kick("You were Exploiting.") end)
But I tried this, and it doesn't work.
So is there a way to get rid of people that use: ArtMoney, Nopde Engine or any kind of DLL Injector?
Because having something, is always better than nothing.
Please don't answer with something like: "Just don't mind."