I want to remove everything but I want to keep just one model?
-They are all in workspace.
Easy peasy.
local stuff=workspace:GetChildren() for i,v in pairs(stuff) do if v.Name~="MegaBaseplate" then game:GetService("Debris"):AddItem(v,.5) end end
for i, v in pairs(game.Workspace:GetChildren()) do if v.Name ~= "MegaBaseplate" and v.Name ~= "Terrain" then v:Remove() end end