I need a chat regen scrip.That I don't know how to make. Can one tell me how do I it.
I'll answer it for you, one second, let me get on a PC to write it. Here you go:
model = game.Workspace.Thing --Change "Thing" to the model name you want respawned. backup = model:clone() function onChatted(msg, recipient, speaker) local source = string.lower(speaker.Name) msg = string.lower(msg) if (msg == "thing") then --Change "thing" to the keyword you want to respawn the model with. model = backup:clone() model.Parent = game.Workspace model:makeJoints() end end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered)
I do not understand the question. Do you mean it clears the chat log?