I need a chat regen scrip.That I don't know how to make. Can one tell me how do I it.
I'll answer it for you, one second, let me get on a PC to write it. Here you go:
01 | model = game.Workspace.Thing --Change "Thing" to the model name you want respawned. |
02 | backup = model:clone() |
03 |
04 | function onChatted(msg, recipient, speaker) |
05 |
06 | local source = string.lower(speaker.Name) |
07 | msg = string.lower(msg) |
08 |
09 | if (msg = = "thing" ) then --Change "thing" to the keyword you want to respawn the model with. |
10 | model = backup:clone() |
11 | model.Parent = game.Workspace |
12 | model:makeJoints() |
13 | end |
14 |
15 | end |
I do not understand the question. Do you mean it clears the chat log?