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How to make a script, wich gives player a tool and counting as Equipped?

Asked by
Bertox 159
8 years ago

When i change the parent of the tool, it dosn't count as Equipped Example:

tool.Parent = player.Character

tool script:

tool.Equipped:connect(function() --This dosn't fire on changing parent.
    print("Equipped")
end)

i tried this too (foung on wiki) but it's not working

character.Humanoid:EquipTool(tool)
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I can't tell with only this... I don't know what do you mean about the print(Equipped) Tell me so I can answer. krisxxxz 45 — 8y
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sry, forgot "" Bertox 159 — 8y

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