When i change the parent of the tool, it dosn't count as Equipped Example:
1 | tool.Parent = player.Character |
tool script:
1 | tool.Equipped:connect( function () --This dosn't fire on changing parent. |
2 | print ( "Equipped" ) |
3 | end ) |
i tried this too (foung on wiki) but it's not working
1 | character.Humanoid:EquipTool(tool) |