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How to put ColorCorrectionEffect into CurrentCamera?

Asked by 8 years ago

Hey guys! I haven't attempted scripting in a long while but while I was playing around in studio I ran into the ColorCorrectionEffect. If you don't know what it is yet, it changes the characters view of colors in the game.

Anyhow, I wanted to make a script that put's the ColorCorrection into the CurrentCamera if the players health is above 50. I have been able to put a normal part into the CurrentCamera, however I cannot seem to move, clone, or Instance.new the ColorCorrection into the Current Camera.

Here's what I've scripted. Please note that I actually haven't done much scripting and I'm a noob.

Cc = game.workspace.CurrentCamera PHP = script.Parent.Humanoid.Health if PHP>50 then -- If the players health is over 50 then bob = Instance.new("Part",Cc)
bob.Position = Vector3.new(0, 0, 10) Gg = game.workspace.Instance.new("ColorCorrectionEffect",Cc) Gg.Brightness = Brightness.new(-1) end So here it is, I can instance a brick into the CurrentCamera, but I can't seem to insert the Colorcorrection.

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game.workspace.Instance.new("ColorCorrectionEffect",Cc) No no, I suggest you go and learn just quite how the language works instead of frankensteining your code from random copy-pastes. User#6546 35 — 8y
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Where do you suggest I learn that? Skyshawk 5 — 8y
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I take that back, you pointed out the mistake I didn't notice. Thank you. Skyshawk 5 — 8y

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