I have made a script that will turn any block into a teletubby, then make them sing the teletubby song, but sadly, they WON'T FRICKING SING (sry 'bout that...)!
Here is my script:
game.ContentProvider:Preload("http://www.roblox.com/asset/?id=275347097") game.ContentProvider:Preload("rbxassetid://183730399") local colors = { "Br. yellowish green", "Bright yellow", "Bright red", "Royal purple" } script.Parent["Tubbytronic Superdome"].MainDome.Sound:Play() math.randomseed(tick()) script.Parent.Enter.Touched:connect(function(hit) if hit:FindFirstChild("Cash") then hit.Cash.Value = math.floor(hit.Cash.Value ^ 2) local parentvalue = Instance.new("ObjectValue",script) parentvalue.Value = hit.Parent hit.Parent = nil script.Face:Clone().Parent = hit hit.BrickColor = BrickColor.new(colors[math.random(1,#colors)]) local antenna = script:FindFirstChild(tostring(hit.BrickColor)):Clone() antenna.Parent = hit for i,v in pairs (antenna:GetChildren()) do v.Anchored = false v.CFrame = CFrame.new(v.CFrame.X, v.CFrame.Y + hit.Size.Y, v.CFrame.Z) local weld = Instance.new("Weld", v) weld.Part0 = hit weld.Part1 = v weld.C1 = CFrame.new(0, (-hit.Size.Y/4)*3, 0) * CFrame.Angles(0,math.pi/2,0) v.Transparency = 0 end ----=== Main Sound Part ===---- local sound = script.Sound:Clone() sound.Parent = hit sound:Play() sound.TimePosition = math.random(0,(sound.TimeLength - 0.6)*10000)/10000 sound.Pitch = math.random(500,1500)/1000 ----=== ===---- hit.Parent = parentvalue.Value parentvalue:Destroy() hit.CFrame = script.Parent.Leave.CFrame for i,v in pairs (script.Parent.Windmill[" Wind"].Union:GetChildren()) do v.Enabled = true end local scropt = script.TubbyScript:Clone() scropt.Parent = hit scropt.Disabled = false wait(0.1) for i,v in pairs (script.Parent.Windmill[" Wind"].Union:GetChildren()) do v.Enabled = false end wait(0.9) hit.Parent = parentvalue.Value parentvalue:Destroy() hit.CFrame = script.Parent.Leave.CFrame end end)
and also: There is no output
Edit: Added whole script
well the script dosent even put it into the workspace and plus you need to make clone into the workspace allow playonremove and then script it to remove it there that should work and i dont know how to script it but if you do the basics and visuals then you can do it