I know you can use Cframe:lerp() for moving a part to another point but is there a way you can lerp the rotation of a brick?
here is an example of rotating with angels. all you have to do is use CFrame:lerp(CFrame.new()*CFrame.Angels()) so try ..
local p = Instance.new("Part", workspace) p.Anchored = true wait(3) for i = 0, 1,0.0001 do -- for smooth cframing p.CFrame = p.CFrame:lerp(p.CFrame * CFrame.Angles(0,0,math.rad(45)) , i) --you can only use the CFram:lerp() method when it is the cframe of an object wait(0.01) end
Heres a not so good 1 i made a while back Just Look at them its very easy to use IGNORE THE THOUSANDS OF LINES
may i see the code?