Yes, i'm trying to make a building game, it gives you 1 place, on a baseplate, BUT, i need help on how to stop players from greifing other plots AND making your own build tool that you can switch between Colors, and materials, and shapes, can you help?
i cant even figure out one thing of code, help please
Here is a briefing. This might clear up some confusion and give you a place to start:
--[[ 1) Make the gui 2) Connect buttons to functions 3) Disconnect events when necessary 4) When a build button is clicked, use game.InsertService:LoadAsset(########) to insert a model 5) Connect mouse events 6) Use :MoveTo() to move the model to the cursor position, not allowing it to move to areas outside the base 7) Add a integer value called "OwnedBy" to the model, and set it to the userid 8) Disconnect mouse events on click/exit 9) Edit tools must make sure the OwnedBy value == the current user's id 10) Clean up the code a bit for efficiency ]]