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Can a Plugin run off a Module Script? [Unanswered]

Asked by 8 years ago

So I know that it is possible to steal code from a plugin. Which is why I am wondering if it is possible to have a loader inside the plugin connect to the MainModule which manages the plugin. Yes I am also aware it is possible to steal a Module but the Wiki does say how to defend from that.

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You're not going to be able to protect Lua code that runs in Studio, period. BlueTaslem 18071 — 8y
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It can be protected if it's requesting a module if that's even possible for a plugin. Crimson_Foxx 60 — 8y

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Answered by 8 years ago

Yes.
But not how you want.

The truth is simple. If it's on a Plugin, it's on the person's computer. If it's on their computer, they can steal your code if they're determined enough - No matter how much effort you put into making sure that they can't.

If you don't want people to steal your plugin, make it open-source. Nobody steals open-source code.

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That is not what I meant I mean can a plugin connect to a Module in my inventory as a model that is not in the plugin. Crimson_Foxx 60 — 8y
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Yes, if the module is yours. If somebody else uses the Plugin, they will not be able to require in the module which it depends on. User#6546 35 — 8y
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This assumes that the module in question is copylocked. If it is uncopylocked, it will be able to require it in regardless. User#6546 35 — 8y
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