How would I do that?
In studio I use this script:
repeat wait() until game.Players.LocalPlayer local p = game.Players.LocalPlayer p.CameraMode = "LockFirstPerson"
It works perfectly, but in the actual active place it doesn't. I tried putting this code into a local script instead, but then it doesn't work at all: In studio or in the active place. Any help?
This is not working because you're using a script instead of a LocalScript.
You said that when you put it into a LocalScript
it didn't work at all. This is almost certainly because you're putting it it the wrong place.
LocalScripts
do not work in Workplace
or ServerScriptService
. Place a LocalScript
with your code in StarterPack
or ReplicatedFirst
and it should work fine.
When making the change you can get rid of line 1 of your LocalScript. You can do this because when a player gets added, StarterPack
and ReplicatedStorage
will run the scripts for the player when they join. So we know they exist. There's no need to double check.
The LocalScript will not run until the game replicates
the LocalScript to the player.
Good Luck!