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New Joints - What am I doing wrong?

Asked by 8 years ago

I wanted to make something like this: Wiki, so I made this code:

local partA = game.Workspace.PartA
local attachmentA = Instance.new("Attachment", partA)
attachmentA.Position = Vector3.new(0, 0, -1)

local partB = game.Workspace.PartB
local attachmentB = Instance.new("Attachment", partB)
attachmentB.Position = Vector3.new(0, 0, 1)

local rodConstraint = Instance.new("RodConstraint", partA)
rodConstraint.Attachment0 = attachmentA
rodConstraint.Attachment1 = attachmentB
rodConstraint.Length = 5

The constraint appears as PartA's child, but PartB doesn't move towards it. I made sure to name the blocks accordingly.

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I don't think the're out yet, I think ROBLOX is still waiting on apple to update the mobile app to activate them theCJarmy7 1293 — 8y

2 answers

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Answered by
LostPast 253 Moderation Voter
8 years ago

http://wiki.roblox.com/index.php?title=API:Class/RopeConstraint

Disabled:This feature is currently unavailable. This could be due to the iOS version of Roblox not being caught up to the latest version, or the feature is incomplete and still in development.

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Oh I see. I will just have to wait then. Thanks for making that clear anyway. Lynbean 5 — 8y
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Answered by 8 years ago

They are currently still in testing but if you wish to test it you can do it here. https://www.gametest1.robloxlabs.com/develop# This is not a scam it doesn't even accept your ROBLOX account if you try. You have to register a new account.

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