I am simply trying to recreate the disappearing orb from Sword Fight on The Height IV for practice and fun. If you have a recommendation for simplifying this please tell me because it is kind of repetitive.
script:
tool = script.Parent handle = tool.Handle LARM = nil RARM = nil LLEG = nil RLEG = nil THEAD = nil CTORSO = nil function GetCharParts() if tool.Parent.ClassName == "Model" then LARM = tool.Parent:FindFirstChild('Left Arm') RARM = tool.Parent:FindFirstChild('Right Arm') LLEG = tool.Parent:FindFirstChild('Left Leg') RLEG = tool.Parent:FindFirstChild('Right Leg') THEAD = tool.Parent:FindFirstChild('Head') CTORSO = tool.Parent.Torso for i,v in pairs(tool.Parent:GetChildren()) do if v.ClassName == "Hat" then THATS = v end end for i,v in pairs(THEAD:GetChildren()) do if v.ClassName == "Decal" then HDECAL = v end end end end function ChangeCharParts() GetCharParts() for i=1, 1 do wait(1) THATS.Parent = game.Lighting HDECAL.Parent = game.Lighting end for i=1, 10 do wait(.1) LARM.Transparency = LARM.Transparency+.1 RARM.Transparency = RARM.Transparency+.1 LLEG.Transparency = LLEG.Transparency+.1 RLEG.Transparency = RLEG.Transparency+.1 THEAD.Transparency = THEAD.Transparency+.1 CTORSO.Transparency = CTORSO.Transparency+.1 end end function ChangeCharParts2() GetCharParts() for i,v in pairs(game.Lighting:GetChildren()) do if v.ClassName == "Hat" then v.Parent = tool.Parent end if v.ClassName == "Decal" then v.Parent = THEAD end end for i=1, 10 do wait(.1) LARM.Transparency = LARM.Transparency-.1 RARM.Transparency = RARM.Transparency-.1 LLEG.Transparency = LLEG.Transparency-.1 RLEG.Transparency = RLEG.Transparency-.1 THEAD.Transparency = THEAD.Transparency-.1 CTORSO.Transparency = CTORSO.Transparency-.1 end end tool.Activated:connect(function() GetCharParts() if LARM.Transparency >= 0 then ChangeCharParts() end wait(10) if LARM.Transparency == 0 then ChangeCharParts2() end end)