The script gives players a weapon based on their team. In 'play solo' mode, the tool gets equipped fine, but when I actually go in game, I can't even equip it. It keeps falling through workspace. (Before you ask, yes, the tool IS welded properly).
Here is the Starterpack script I'm using. It is in a local script (located in Replicated First), and since FE is on, there is a remote function connecting it.
local player = game.Players.LocalPlayer function onPlayerAdded(player) player.CharacterAdded:connect(function() for _, team in pairs(game:GetService("Teams"):GetChildren()) do if team.TeamColor == player.TeamColor then for _, instance in pairs(team:GetChildren()) do instance:Clone().Parent = player.Backpack end end end end) end for _, player in pairs(game.Players:GetPlayers()) do onPlayerAdded(player) end game.Players.PlayerAdded:connect(onPlayerAdded)