So I want to make a script so when a player touches a brick they get teleported to a certain place, I guess this would be using co-ordinates?
Please reply with a script.
Here's the most basic one. You can modify it if you have to:
Script
inside of a Part
:
script.Parent.Touched:connect(function(h) if game.Players:GetPlayerFromCharacter(h.Parent) then h.Parent.Torso.CFrame = CFrame.new(0, 1000, 0) -- Change 0, 1000, 0 to the vectors (co-ordinates) you want end end)
partA = game.Workspace.PartA function onTouch(partA) t = partA.Parent:FindFIrstChild("Torso") t.CFrame = game.Workspace.PartB.CFrame end partA.Touched:connect(onTouch)
I'm sorry, Requests are not allowed here. Other than that.
part.Touched:connect(function(p) local plr=game.Players:getPlayerFromCharacter(p.Parent) if plr~=nil then pcall(function() plr.Character.Torso.CFrame=Vector3.new(0,0,0) ` end) end end)