So I'm creating this script that a vehicle will only move when you press 'R' to start it. The delay is about 4 seconds because of the sound it makes. Second question, how do I make a global variable (as in it can be called from different scripts.) Thanks
I don't quite understand what your first question is.
As for your second one, a global variable is defined with "_G." before the variable name.
For example, if you wanted to make a variable x into a variable that can be called from other scripts, you would make it _G.x
function keydown(key) if key == "r" then wait(4) --Right here, add your car movement properties. end end game.Players.LocalPlayer:GetMouse().KeyDown:connect(keydown)