Works, but when they buy they get no money?
-- local devProductId = 33890734 --The Developer Product ID if your item, must be a Product of the game place it is in local player= script.Parent.Parent.Parent.Parent.Parent --Well, as always, don't touch anything below if you have no idea what you are doing-- --Prompt Buy-- script.Parent.MouseButton1Click:connect(function() game:GetService("MarketplaceService"):PromptProductPurchase(player, devProductId) end) --Transaction-- local MarketplaceService = game:GetService("MarketplaceService") local ds = game:GetService("DataStoreService"):GetDataStore("PurchaseHistory") MarketplaceService.ProcessReceipt = function(receiptInfo) for i, player in ipairs(game.Players:GetChildren()) do if player.userId == receiptInfo.PlayerId then if receiptInfo.ProductId == devProductId then --you can put the event here, or whatever local L = game.ServerStorage.MoneyStorage[player.Name] if (L ~= nil) then L.Value = L.Value + 5000 --- Amount of cash goes here. end end end local playerProductKey = "player_" .. receiptInfo.PlayerId .. "_purchase_" .. receiptInfo.ProductId ds:IncrementAsync(playerProductKey, 1) return Enum.ProductPurchaseDecision.PurchaseGranted end end
I can't write all of the script but maybe this helps. http://wiki.roblox.com/index.php?title=Developer_product