So,I've tried in many ways to do this.
I just specifically want to import a build that i would have made,And have the camera point/look at a certain brick at a certain FOV. When i tried doing the camera,It looked completely off.
How would i do this,So that each individual player only see's HIS introduction build and not other players's?
A simple way would be.
In a localscript
Get player's camera
Import the build or make the build to be a Local Part
Get the brick and set it to the camera's Focus.
the FOV would look like this (as also seen in the wiki link)
1 | camera.CoordinateFrame = CFrame.new(target.Position) --Start at the position of the part |
2 | * CFrame.Angles( 0 , angle, 0 ) --Rotate by the angle |
3 | * CFrame.new( 0 , 0 , 5 ) --Move the camera backwards 5 units |
4 |
5 | -- Camera CFrame goes like this = Position * Rotation * "The-Field-Of-View-You-Need" |
Hope it helps.