I am trying to make a part that grows and breaks everyone and everything it touches, but Touched seems to only work for people. Here's what I've tried so far, with no luck:
script.Parent.Touched:connect(function(otherpart) if otherpart.Name ~= "BasePlate" then otherpart:BreakJoints() otherpart.Material = "CorrodedMetal" otherpart.BrickColor = BrickColor.new(26) local o = math.random(1, 20) if o == 5 then local b = Instance.new("Fire") b.Parent = otherpart end end end)