I've been attempting through multiple different methods to try and get a tonumber to check if a text is string or not, however it works perfectly in edit mode(studio) but not at all in game.
function imput() if Active==true then return end Active=true if tonumber(Imput.Text) ~= nil then print("Is a numeric value") Imput.Data.Value=true else Imput.Text="Imput" Imput.Data.Value=false end wait() Active=false end
In game it constantly goes through to the "else" part of the script, even though the value inputted was a numeric value.
(Also, I spelt "imput" like that on my own accord)