Hello, I'm wondering how do you teleport players to certain locations like. Player spawns at lobby, teleports to map1, comes back to lobby, teleports to map2 etc.
To teleport a player, simply CFrame their torso.
local player = "Goulstem" workspace[player].Torso.CFrame = CFrame.new(0,100,0)
To teleport multiple players, iterate through them all and CFrame their torsos
for _,v in next,game.Players:GetPlayers() v.Character.Torso.CFrame = CFrame.new(0,100,0) end