This script is supposed to resize you're character, but there's some type of error that says: "Unfinished string" in line #132. What does that mean?
Here's the code.
local motor = "Motor6D" function getAll(...) local args = {...} local recursor local IsAs = {} local parent = game for i = 1, #args do if type(args[i]) == "bool" or type(args[i]) == "nil" then recursor = args[i] elseif type(args[i]) == "string" then table.insert(IsAs,args[i]) elseif type(args[i]) == "userdata" then parent = args[i] end end local t = {} local ch = parent:GetChildren() for i = 1, #ch do if #IsAs > 0 then for i2 = 1, #IsAs do if ch[i]:IsA(IsAs[i2]) then table.insert(t,ch[i]) break end end else table.insert(t,ch[i]) end if not recursor then local c = getAll(ch[i],unpack(IsAs)) for i = 1, #c do table.insert(t,c[i]) end end end return t end function size(char,scale) local tor = char:FindFirstChild("Torso") local ra = char:FindFirstChild("Right Arm") local la = char:FindFirstChild("Left Arm") local rl = char:FindFirstChild("Right Leg") local ll = char:FindFirstChild("Left Leg") local h = char:FindFirstChild("Head") if ra then ra.formFactor = 3 ra.Size = Vector3.new(1*scale,2*scale,1*scale) end if la then la.formFactor = 3 la.Size = Vector3.new(1*scale,2*scale,1*scale) end if rl then rl.formFactor = 3 rl.Size = Vector3.new(1*scale,2*scale,1*scale) end if ll then ll.formFactor = 3 ll.Size = Vector3.new(1*scale,2*scale,1*scale) end if tor then tor.formFactor = 3 tor.Size = Vector3.new(2*scale,2*scale,1*scale) end if h then h.formFactor = 3 h.Size = Vector3.new(2*scale,1*scale,1*scale) end local rs = Instance.new(motor) rs.Name = "Right Shoulder" rs.MaxVelocity = 0.1 rs.Part0 = tor rs.Part1 = ra rs.C0 = CFrame.new(1*scale, 0.5*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) rs.C1 = CFrame.new(-0.5*scale, 0.5*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) rs.Parent = tor local ls = Instance.new(motor) ls.Name = "Left Shoulder" ls.MaxVelocity = 0.1 ls.Part0 = tor ls.Part1 = la ls.C0 = CFrame.new(-1*scale, 0.5*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) ls.C1 = CFrame.new(0.5*scale, 0.5*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) ls.Parent = tor local rh = Instance.new(motor) rh.Name = "Right Hip" rh.MaxVelocity = 0.1 rh.Part0 = tor rh.Part1 = rl rh.C0 = CFrame.new(1*scale, -1*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) rh.C1 = CFrame.new(0.5*scale, 1*scale, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) rh.Parent = tor local lh = Instance.new(motor) lh.Name = "Left Hip" lh.MaxVelocity = 0.1 lh.Part0 = tor lh.Part1 = ll lh.C0 = CFrame.new(-1*scale, -1*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) lh.C1 = CFrame.new(-0.5*scale, 1*scale, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) lh.Parent = tor local n = Instance.new(motor) n.Name = "Neck" n.MaxVelocity = 0.1 n.Part0 = tor n.Part1 = h n.C0 = CFrame.new(0, 1*scale, 0, -1*scale, -0, -0, 0, 0, 1, 0, 1, 0) n.C1 = CFrame.new(0, -0.5*scale, 0, -1*scale, -0, -0, 0, 0, 1, 0, 1, 0) n.Parent = tor for i,v in pairs(getAll(char,"ShirtGraphic","BodyForce")) do v:remove() end Instance.new("BlockMesh",ra) Instance.new("BlockMesh",la) Instance.new("BlockMesh",rl) Instance.new("BlockMesh",ll) Instance.new("BlockMesh",tor) for i,v in pairs(getAll(char,"SpecialMesh")) do if v.Name == "BodyMesh" then local old = v.Parent v.Parent = nil v.Scale = Vector3.new(1,1,1)*scale v.Parent = old end end for i,v in pairs(getAll(char,"CharacterMesh")) do if v.Name:lower():find("left leg") then local m = Instance.new("SpecialMesh",ll) m.Name = "BodyMesh" m.Scale = Vector3.new(scale,scale,scale) m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId end if v.Name:lower():find("right leg") then local m = Instance.new("SpecialMesh",rl) m.Name = "BodyMesh" m.Scale = Vector3.new(scale,scale,scale) m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId end if v.Name:lower():find("left arm") then local m = Instance.new("SpecialMesh",la) m.Name = "BodyMesh" m.Scale = Vector3.new(scale,scale,scale) m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId end if v.Name:lower():find("right arm") then local m = Instance.new("SpecialMesh",ra) m.Name = "BodyMesh" m.Scale = Vector3.new(scale,scale,scale) m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId end if v.Name:lower():find("torso") then local m = Instance.new("SpecialMesh",tor) m.Name = "BodyMesh" m.Scale = Vector3.new(scale,scale,scale) m.MeshId = "http://www.roblox.com/asset/?id="..v.MeshId m.TextureId = "http://www.roblox.com/asset/?id="..v.OverlayTextureId end v:remove() end for i,v in pairs(getAll(char,"Hat")) do local h = v:FindFirstChild("Handle") if h then local k = h:FindFirstChild("OriginSize") if not k then k = Instance.new("Vector3Value") k.Name = "OriginSize" k.Value = h.Size k.Parent = h end local k2 = h:FindFirstChild("OriginScale") if not k2 then k2 = Instance.new("Vector3Value") k2.Name = "OriginScale" k2.Value = h.Mesh.Scale k2.Parent = h end h.formFactor = 3 h.Size = k.Value*scale h.Mesh.Scale = k2.Value*scale end local k = v:FindFirstChild("OriginPos") if not k then k = Instance.new("Vector3Value") k.Name = "OriginPos" k.Value = v.AttachmentPos k.Parent = v end v.AttachmentPos = k.Value*scale+Vector3.new(0,(1-scale)/2,0) v.Parent = nil v.Parent = char end local hum = char:FindFirstChild("Humanoid") if hum then hum.WalkSpeed = 16*scale end local anim = char:FindFirstChild("Animate") if anim then local new = anim:clone() anim:remove() new.Parent = char end end size(workspace["Pandocool"],3)-- size