I don't know if this is possible but its been in my mind for a while and it would be great if you could help me figure this out?
We want to destroy anything that touches a part with a given name.
local part = game.Workspace.Toucher local name = "Part" part.Touched:connect(partThatTouched) if partThatTouched and partThatTouched.Name == name then partThatTouched:Destroy() end end)