How do I make a character invisible?
So, when the player joins the game I want them to become invisible immediately. Also, i'd like for there to be a blue fire put into the torso (which I think I know how to do) because it is meant to represent their soul.
Anyways, I think it'd go something like this but I don't really know...
01 | game.Players.PlayerAdded:connect( function (player) |
02 | player.CharacterAdded:connect( function (character) |
03 | local fire = Instance.new( "Fire" ,character.Torso) |
04 | fire.Color = 85 , 170 , 255 |
05 | fire.SecondaryColor = 0 , 70 , 255 |
06 | for _, child in pairs (character:GetChildren()) do |
07 | if child.ClassName = = 'Part' then |
Its not working so it obviously isn't right...
Please help?